
Snake
Two pixel snakes play a five-minute match, with goals, a final score, and manual control.
tvOS App & Venue Media — 2026–
The programmable Apple TV system behind Socceria’s LED wall and window: 17 display modes for matchday, menus, art, media, and an arcade that plays itself until someone picks up the remote.
SocceriaTV gives the room a life between matches. Two Apple TVs run a Swift tvOS app whose rotation can be programmed for the day from the venue backend or edited on screen with the Siri Remote. Schedule and menu data stay live; modes with no available content yield to the next one so the wall keeps moving.
The same display is an arcade. Snake soccer, Penalty Kick, Jever Man, and Balls run as ambient spectacles, and the first three let a guest take control with the remote. Jever Man begins with a title screen, turns beer pickups into a sequence of increasingly unruly looks, and reaches a full dance floor at IN THE GROOVE.
01 / The arcade
Each game can play for the room. A swipe on the remote turns Snake, Jever Man, or Penalty Kick into a guest-controlled game.

Jever Man
A timed run through generated mazes. Beers raise the score and unlock new looks; tacos briefly turn the chase around. The game starts in autoplay, then hands steering to the remote.


Ten looks in one run

Two pixel snakes play a five-minute match, with goals, a final score, and manual control.

Chimp FC and Gorilla FC alternate shots; a guest can aim and time the kick from the remote.

Soccer, tennis, basketball, and American football shapes bounce and leave permanent trails.
02 / The rotation
Programming changes with the day. Staff can select the rotation on the Apple TV, while the venue backend supplies live content and schedules the wall remotely.
